Joseph Narai

Joseph Alan Narai

Creative Technology Innovator

Introduction

I am a technology innovator with over 38 years of entrepreneurship, business and research & development experience having created many worlds-first and award-winning companies and products across a wide variety of industries. I have founded several technology-based businesses and have held the positions of chief executive officer, chief technology officer, managing director, technical director, R&D manager, and software engineer.

The combination of my talent for real-time system design and development, my passion for intuitive, ergonomic, and joyful user experiences and my drive to be the best in whatever I do, means that I’m in my element when I’m assembling and leading a talented multi-disciplinary team as we create a visionary new product from the spark of an idea.

On the creative side, I am a sound designer and mixer, audio engineer and music composer. I’m also a film producer having produced a feature film released in 2020, along with several award-winning short films. I have also produced a world’s first VR Comic Book, released on Steam in 2017. I have also created a proof-of-concept prototype for a virtual ride recording and playback system using a VR headset and a KUKA entertainment robot. I also dabble in graphic design, writing, directing and video game creation.

I’m an avid ocean Cruiser. I love being on the open ocean, enjoying the delicious cuisine, engaging entertainment, and most importantly waking up to a new port every day, with exciting places to explore and discover.

Finally, I have a passion for space technology, exploration and research and a love of all thing’s science and science fiction. This is at the heart of what drives me to work at the forefront of technological development – the opportunity to turn science fiction into reality.

Awards

  • Runner Up “Award for Excellence in Content” for “MORIARTY: ENDGAME VR”, Inaugural Wake in Fright Trust Award, 2018
  • Winner “Award of Merit” and Finalist “Humanitarian Award” for “The Veiled”, Accolade Global Film Competition, 2017
  • Official Selection for “The Veiled”, First Glance Film Festival, Philadelphia, 2017; Real Film Festival, Newcastle, 2017; AACTA Social Shorts, 2017; Montreal World Film Festival, Montreal, 2016
  • Winner “Desk Controller category” for “Tango 2”, Resolution Awards, 2012
  • Winner “Best product of show” for “The Smart Console” at AES, San Francisco, October 2005
  • Winner “Australian Design Award” for “The Smart Console”, April 2005
  • Winner “Award for Innovation in Media” for “The Smart Console” at NAB, Las Vegas, April 2005
  • Winner “Australian Design Award” for “Postation II”, April 2002
  • Winner 2 x “Practical Laser Physics Prize”, University of NSW, 1987, 1988

Portfolio

Here are some of the products and projects I’m most proud of.

Flux · 2025

Flux Keyboard

Adaptive Mechanical Keyboard

The Flux Keyboard reimagines the keyboard with a display beneath transparent mechanical keys, adapting instantly to any software, language and style. The Polymath companion app lets users customise every part of the keyboard.

Responsibilities As Senior Engineer I work across the keyboard's software and firmware, including the embedded display software, device communications and microcontroller firmware, and the desktop companion app.

Release 2025

DEQX · 2026

DEQX Gen-4

Preamp Processors

DEQX has been pioneering digital loudspeaker correction, crossover and room compensation technology for over 20 years. The Gen-4 platform — the Pre-8, Pre-4 and LS200-X — is a complete redesign, moving from 32-bit floating-point DSPs to 64-bit floating-point multicore ARM processing paired with reference-grade analog circuitry.

Responsibilities As Chief Operating Officer and Chief Technology Officer I am responsible for product specification and design (software, electronic, mechanical and industrial) supervision and co-ordination, project planning and company operations.

Release 2026

Design to Production · 2023

Skittles Vending Machine

Interactive Kiosk for Mars-Wrigley

The Skittles Vending machine is an interactive digital kiosk that has been entirely designed and produced by D2P, from the physical hardware to the user experience and monitoring platform. Half of the first production run of over 500 machines has been shipped and deployed across the USA.

Responsibilities As Chief Technology Officer I was responsible for product specification and design (software, electronic, mechanical and industrial) supervision and co-ordination, project planning and software coding.

Release January 2023

Cobalt Media · 2020

GUILT

Feature Film

Cobalt Media, Digital Realm and Lyndsay Sarah present GUILT, a film about a vigilante, who targets child abusers, who soon begins to doubt her latest target’s guilt after a mistake from her past is revealed.

Written by Lyndsay Sarah and Directed by Karl Jenner and Lyndsay Sarah, with stunning Cinematography by Karl Jenner, GUILT is streaming now on Amazon Prime and available on iTunes and Google Play.

Credits Location Sound Recording, Supervising Sound Editor, Sound Designer, Re-recording Mixer, Original Score Co-Composer and Co-Producer

Release September 2020

Zenso · 2020

Sydney 360

360 Video Travel Guide

I love working with Rapturous Media on their 360 video projects. I undertook both the location sound recording and sound design, and when combined with the amazing 360 cinematography that Rapturous Media is so well known for, the vistas in and around Sydney harbour come to life. We visit some of the most iconic tourist destinations that Sydney has to offer and the result is an immersive travel experience that's nearly as good as being there!

Credits Location Sound Recording, Sound Designer, Sound Mixer

Release October 2020

Monarc Media Labs · 2020

Sotto Voce

Acoustic Health Monitoring System

Sotto Voce is a complete audio monitoring and environmental protection system that allows orchestral musicians to perform with confidence, knowing risks to acoustic health are understood and managed.

Accurate real-time analytics along with historical data of both individual and sectional performances puts you in control of your environment whilst offering noise protection and workplace compliance.

Responsibilities As Chief Technology Officer I was responsible for product specification and design (software, electronic, mechanical and industrial) supervision and co-ordination, project planning and software coding.

Release Work In Progress

Transmedia Entertainment · 2018

Bonnets & Britches

Short Film

Directed by Glenn Fraser with sound design by Joseph Narai, BONNETS was developed and produced by Janet Shay with Transmedia Entertainment and Digital Realm, written by Jessica Kelly and shot and edited in glorious widescreen by Karl Jenner from Digital Realm. It stars Janet Shay and Jessica Kelly as two love-plagued cousins in a familial struggle for matrimony.

BONNETS AND BRITCHES had its world premiere at the Feel The Reel International Film Festival in the UK in February 2018.

Credits Location Sound Recording, Sound Designer, Sound Mixer and Co-Producer

Release February 2018

Transmedia Entertainment · 2018

Roborider VR

Virtual Reality Ride System

Being developed in collaboration with ROBORIDER, the Robot Arm Virtual Reality Motion Recording and Playback System is a unique theme park ride creation system allowing 360 video, audio and motion recording and playback on a KUKA Entertainment Robo Coaster.

Responsibilities System architect and lead programmer.

Release Work In Progress

Transmedia Entertainment · 2018

Retire Right!

VR Game Show Experience

Created in collaboration with NEST:VR, Retire Right! is a virtual reality experience for Qantas Super. A comedic, virtual game show highlighting the speculative consequences of our financial planning.

Credits Producer, Video and Unity Editor, Sound Designer and Sound Mixer

Release Internal Qantas Release, 2018

Transmedia Entertainment · 2017

Moriarty: ENDGAME VR

VR Comic Book

Based on the Image Comics MORIARTY series by Daniel Corey and Anthony Decidue, Moriarty: Endgame VR is a first-of-its-kind comic book that allows readers to enter and experience the panels and scenes in a truly immersive virtual reality experience.

Credits Producer, Sound Designer and Sound Mixer

Release Wondercon, 2017

Transmedia Entertainment · 2016

The Veiled

Short Film

Written by Glenn Fraser & Peter McLeod and produced by Digital Realm with Transmedia Entertainment, THE VEILED is an award-winning film about the world of human trafficking. Harnessing true stories from survivors over the world, THE VEILED presents an emotional and terrifying ride into an aspect of one of the most profitable illegal industries in the world.

Credits Location Sound Recording, Sound Design and Sound Mixer

Release Montreal World Film Festival, October 2016

Awards Official Selection, Montreal World Film Festival · Winner, Award of Merit, Accolade Global Film Competition · Finalist, Accolade Global Film Competition · 2nd place, AACTA Social Shorts drama category

Transmedia Entertainment · 2015

Flipped Classroom VR

VR Marketing Experience

Visit the UNSW Business School Flipped Classroom in a virtual reality tour and see the traditional classroom transformed.

Created in collaboration with FIRST and UNSW Business School, a flipped classroom offers a rich experiential learning environment which facilitates hands on activities, simulations and personalised learning. You’ll see lectures, read course content and truly understand a “day in the life” of a student at UNSW Business School.

Credits Producer, Sound Designer and Programmer

Release December 2015

Transmedia Entertainment · 2015

Phase Frames

Vivid Festival Interactive Experience

Created in collaboration with Sydney University and UTS, Phase Frames is inspired by the technology of 1920s celluloid film-making and the workings of a zoetrope.

Phase Frames invites the viewer to enter a circular installation of 18 monitors, each showing the same, synchronised image. As the viewer interacts with the installation, the images on the screens are sent into different phases of action, giving viewers a special insight into the nature of moving images and motion picture projection.

Credits Creative Programmer

Release Vivid Festival Sydney, 2015

Smart AV · 2011

Tango 2

DAW Controller

A Professional Touchscreen based Digital Audio Workstation Controller. Used for Audio and Video Production and Post-Production, the Tango 2 offers even more ergonomic and speed improvements over its predecessor. Enhanced user customisation and flexibility makes it a must have for any serious post-production professional.

Responsibilities As Chief Technology Officer I was responsible for product specification and design supervision (software, electronic, mechanical and industrial), project planning and software coding and debugging.

Release August 2011

Awards Winner, Desk Controller category, Resolution Awards, 2012

Eloael · 2007

Release The Dove

Album

Debut album for my band Eloael, “Release the Dove” is a 14 track, 65 minute “Epic Electro-Orchestral Percussive Rock” experience. More traditionally it can be described as a progressive rock concept album.

Credits Producer, Composer, Lyricist, Recording Engineer, Drum and Percussion Programmer, Keyboard Player, Cover, Booklet and Web Site Designer

Release 2009

Smart AV · 2008

Tango

DAW Controller

A Professional Touchscreen based Digital Audio Workstation Controller. Used for Audio and Video Production and Post-Production, the Tango offers incredible ergonomic and speed improvements, as well as user customization and flexibility. It will enhance any computer based production system.

Responsibilities As Chief Technology Officer I was responsible for product specification and design supervision (software, electronic, mechanical and industrial), project planning and software coding and debugging.

Release August 2008

Ivankaart · 2007

The Art Of Inspiration

Art Book

“The Art of Inspiration” is a high quality art book written by Ivanka containing 272 full-colour pages with over 130 of Ivanka’s original paintings and personal inspirational messages.

Two editions were released, hard cover and mini, as well as a Journal and tote bags. The books were launched on October 19, 2007 to coincide with her debut art exhibition.

Credits Book Design, Art Photography and Web Site Design

Smart AV · 2005

Pro Series

Smart Console

A Professional Mixing Control Surface for Digital Audio Workstations. Used for Audio and Video Production and Post-Production, the Professional Series Smart Console offers the incredible ergonomic and speed improvements of the Award winning Smart Console at a more affordable price point.

Responsibilities As Chief Technology Officer I was responsible for product specification and design (software, electronic, mechanical and industrial) supervision and co-ordination, project planning and software coding.

Release December 2005

Smart AV · 2004

Elite Series

Smart Console

The Elite Series Smart Console. A high end, hot-swappable modular Mixing Control Surface. Used for Audio and Video Production and Post-Production, the Smart Console offers patented ARC Technology giving incredible ergonomic and speed improvements over conventional mixing consoles.

The product was completed from original first concept to a fully functioning prototype in only 12 months.

Release September 2004

Awards Winner, Best Product of Show, AES San Francisco, October 2004 · Winner, Australian Design Award, April 2005 · Winner, Award for Innovation in Media, NAB Las Vegas, April 2005

DSP Media · 2005

Postation II

Digital Audio Workstation

Based on the revolutionary Postation, Postation II takes the ergonomics and aesthetics of the integrated workstation to a whole new level. Smooth flowing lines and ultra thin touch screens define the new look Postation. Coupled with the first multi-station audio networking for seamless project sharing and library functions, the Postation II once again redefines audio post production efficiency.

Responsibilities As Chief Technology Officer I was responsible for product specification, design supervision (software, electronic, mechanical and industrial), project planning and software coding and debugging.

Release June 2000

Awards Winner, Australian Design Award, April 2002

dSP · 1998

Postation

Digital Audio Workstation

A Professional Touchscreen based Digital Audio Workstation. Used for Audio and Video Post-Production, the Postation was one of the worlds first fully integrated Audio Editing, Mixing and Video Playback workstation systems. Installed in many of the top post production facilities around the world, the Postation revolutionised work-flow and redefined the ergonomics of audio editing.

Responsibilities As Co-Managing Director I was jointly responsible for day-to-day company operations as well as product specification and design supervision (software, electronic, mechanical and industrial), project planning and software coding and debugging.

Release November 1998

dSP · 1997

Boy

Short Film

An independent short film by Glen Fraser. I watch, I listen, I learn. Boy is on the verge of deconstructing the secret language of women.

Credits Sound Designer and Sound Mixer

Release Sydney Film Festival, 1997

Awards Winner, Dendy Award, Sydney Film Festival, 1997 (Drama/Fiction under 15 mins) · Nominated for two AFI awards, 1997 · Selected as a foreign invited film to the 1998 Sundance film festival

Skills

Business Management

Fluent in

  • Company and team leadership, particularly across cross functional teams
  • Product ownership, research and management
  • Technology ownership, research and management
  • User and market research
  • Executive reporting, presentation and communication
  • HR and general management
  • Contract negotiation
  • R&D tax incentive management and application
  • EMDG management and application

Project Management

Fluent in

  • Agile project management using Atlassian JIRA, Confluence and other agile platforms
  • Traditional project management using Microsoft Project and Teams

Programming

Fluent in

  • Microsoft Visual Studio .NET, C++, C and C#
  • Microsoft Visual Code C++, C, BASH, Python
  • Avalonia, C# (deploying to all platforms)
  • Unity 3D C# (deploying to all platforms)
  • Beyond Compare, Git
  • Windows, Mac OS, iOS and Android Operating Systems
  • GitHub and BitBucket

Proficient in

  • Xcode, Objective-C and Swift
  • Android Studio, Java and Kotlin
  • Linux, Java
  • Javascript and Node JS for server side scalable programming
  • Microcontroller level firmware (C, C++ and assembler) programming

Audio Recording, Editing and Mixing

Fluent in

  • Film Audio engineering (location recording, ADR, Foley, sound design, mixing)
  • Music Audio engineering (live and studio recording, composing, arranging, mixing)
  • Production (film, music and game)
  • Steinberg Nuendo and Cubase
  • Adobe Audition
  • Ableton Live
  • DaVinci Resolve/Fairlight

Proficient in

  • AVID Pro Tools
  • Apple Logic

Graphic Design and Photography

Fluent in

  • Camera operation and techniques
  • Adobe Creative Suite (Photoshop, Illustrator and InDesign)
  • Frame Forge 3D Studio 2 (3D Storyboard creation)

Video Recording and Editing

Fluent in

  • Camera operation and techniques
  • Apple Final Cut Pro
  • Adobe Premiere
  • DaVinci Resolve

Web Design

Fluent in

  • WordPress
  • HTML, CSS

Proficient in

  • PHP
  • JavaScript

Words

Fluent in

  • Microsoft Office (Word, Excel, Power Point, Visio)
  • Scrivener, Movie Magic Screenwriter 6, Celtx

Languages

Fluent in

  • English
  • Croatian

Experience

Zenso

December 2020 – now

Founding Partner

Zenso uses the principles of Zen and Enso to create digital experiences for humans. We are modern digital architects, enthralling storytellers and technology innovators. We are the perfect blend of technical skill, analytical focus and passionate creativity.

Responsibilities

  • Company Establishment including: Initial company set-up, budget and cash-flow preparation.
  • Technology Evaluation and Management including: Evaluating technologies, components and systems for use in our current and future products and IT systems.
  • Research and Development management including: Product specification and design including software, electronic, mechanical, ergonomic and UI design, project planning, alpha and beta test coordination, as well as supervising documentation and technical support.
  • Main programming languages: C# (Avalonia, Unity), Swift

zenso.group

Flux Keyboard

January 2025 – now

Senior Engineer

The Flux Keyboard reimagines the keyboard with a display beneath transparent mechanical keys, adapting instantly to any software, language and style.

Responsibilities

  • Software and firmware development across the keyboard's embedded display software, device communications and microcontroller firmware, as well as the desktop companion app.
  • Main programming languages: C, Dart (Flutter)

fluxkeyboard.com

DEQX

March 2024 – now

Chief Operating Officer / Chief Technology Officer, October 2025 – now

Chief Operating Officer, July 2024 – October 2025

R&D Manager, March 2024 – June 2024

DEQX has been pioneering digital loudspeaker correction, crossover and room compensation technology for over 20 years.

Responsibilities

  • Chief Operating Officer, expanding my R&D management duties to also include preparing business plans, budgets, company scaling and expansion into new markets.
  • Research and Development management including product specification and design including software, electronic, mechanical, ergonomic and UI design, project planning, alpha and beta test coordination, as well as supervising documentation and technical support.

deqx.com

Design to Production

July 2022 – June 2024

Chief Technical Officer, July 2022 – October 2023

Senior Software and Firmware Engineer, October 2023 – June 2024

Design to Production is passionate about designing and integrating innovative digital signage solutions, enabling brands to interact seamlessly with customers at all touch screen monitor touchpoints.

Responsibilities

  • Technology Evaluation and Management including evaluating technologies, components and systems for use in current and future products and IT systems.
  • Research and Development management including product specification and design including software, electronic, mechanical, ergonomic and UI design, project planning, alpha and beta test coordination, as well as supervising documentation and technical support.
  • Production debugging and testing and customer support.
  • Main programming languages: C# (Unity, .NET), C (RP2040 Embedded CPU)

d-p.com.au

Monarc Media Labs

December 2018 – June 2021

Co-Founder / Chief Technology Officer

Monarc Media Labs is creating media technology that empowers deep creative expression.

Responsibilities as CTO

  • Technology Evaluation and Management including: Evaluating technologies, components and systems for use in our current and future products and IT systems.
  • Research and Development management including: Product specification and design including software, electronic, mechanical, ergonomic and UI design, project planning, alpha and beta test coordination, as well as supervising documentation and technical support.
  • I’m also very hands on with software and am responsible for overall software architecture and development across all of the subsystems.
  • Main programming languages: C, C++, C# (.NET, Unity)

Responsibilities as Co-Founder

  • Company Establishment including: Initial company set-up, locating and fit out of premises, budget and cash-flow preparation.
  • Monthly Reporting and Board Meetings.

monarc.media

Transmedia Entertainment

July 2012 – November 2018

Founder / Managing Director

Transmedia Entertainment was a leading-edge transmedia studio, specialising in immersive storytelling, compelling universe creation, film, TV & game production, mobile apps, ergonomic UI design and general tech development.

Achievements

My achievements include: successfully securing and developing a variety of transmedia projects including the world’s first Immersive Cinematic Virtual Reality Comic Book, a unique VR Game Show to help Qantas Super members engage with their super, an interactive audio visual installation for the Sydney Vivid festival as well as many other innovative VR applications and two award winning short films. I also successfully verified a novel concept design for a virtual reality recording and playback system for a KUKA Entertainment Robot.

Responsibilities

  • Company Establishment including: Initial company set-up, locating and fit out of premises, budget and cash-flow preparation.
  • Technology Evaluation and Management including: Evaluating technologies, components and systems for use in our current and future products and IT systems.
  • Research and Development management including: Product specification and design including software, electronic, mechanical, ergonomic and UI design, project planning, alpha and beta test coordination, as well as supervising documentation and technical support.
  • I’m also very hands on with software and am responsible for overall software architecture and development across all of the subsystems.
  • Main programming languages: C# (Unity), C, C++, Node JS, Objective-C, Java

transmedia-entertainment.com

Smart AV

August 2003 – June 2012

Chief Technology Officer, 2005 – 2012

Co-Founder / Chief Executive Officer / Chief Operating Officer, 2003 – 2005

Smart AV was a Sydney based company designing and manufacturing patented control surfaces for digital audio and video workstations.

Achievements

  • Winning Best Product in “Desk Controller category” for “Tango 2”, Resolution Awards, 2012.
  • 2011, Developing Tango 2, a second generation touch screen based control surface, from concept to production prototype in a 9 month period.
  • 2008, Developing Tango, a touch screen based control surface, from concept to production prototype in a 9 month period.
  • 2005, Developing the Professional Series Smart Console from concept to production prototype in a 9 month period.
  • Winning Best product of show for The Smart Console at AES, San Francisco, October 2005.
  • Winning an Australian Design Award for The Smart Console, April 2005.
  • Winning an Award for Innovation in Media for The Smart Console at NAB, Las Vegas, April 2005.
  • Developing the Elite Series Smart Console from concept to production prototype in a 12 month period, 2003.

Responsibilities as CTO

  • Technology Evaluation and Management including: Evaluating technologies, components and systems for use in our current and future products. Considering and planning for product life cycles and finding suitable replacement components and sub systems.
  • Research and Development management including: Product specification and design including software, electronic, mechanical, ergonomic and UI design, project planning, alpha and beta test coordination, as well as supervising documentation and technical support.
  • Software interface management and development including: Liaising with Digital Audio Workstation manufacturers, engine interface communication and protocol specification and development and debugging.
  • I’m also very hands on with software and responsible for all physical and virtual UI development.
  • Main programming languages: C, C++

Responsibilities as Co-Founder / CEO / COO

  • Company Establishment including: Initial company set-up, locating and fit out of premises, budget and cash-flow preparation.
  • Sales and Marketing management including: Preparation of marketing materials, trade show planning and attendance, product demonstration, establishing international dealer network.
  • After the successful console launch I wanted to focus exclusively on product development so my founding partner and co-founder took over as CEO/COO and I became CTO.

Macquarie University

January 2003 – June 2003

Technical Business Consultant

Macquarie University’s Centre for Lasers and Applications (CLA) was established in 1988 as an Australian Commonwealth Special Research Centre. It is one of Australia’s leading research organizations. Research interests within the CLA range from fundamental laser and optical physics, through laser technology and engineering, and on to related applications.

Responsibilities

  • I performed a business analysis for the development of a business plan for the medical commercialisation of a patented Yellow Laser system developed by the Centre for Lasers and Applications at the university.
  • The business analysis included: market analysis including market size and segmentation, competitor analysis along with a detailed product review and drafting of the product specification.
  • I also performed a systems engineering analysis with estimated costs and timetables to take the product from its current state to full production.

AV Media / Fairlight

November 2001 – August 2003

Co-Founder / Chief Operating Officer

Established in November 2001, AV Media was set up as a member of the Fairlight Group of companies. AV Media purchased DSP Media’s IP and focused its development on three major areas: V motion – a video hard disk recorder / player, AV transfer – a utility software program for audio and video file conversion and AV edit – a windows based digital audio and video workstation. These three products have since become the core of Fairlight’s new product line.

Achievements

  • Keeping the key members of the DSP Media R&D team together while successfully managing the transition from DSP to AV Media / Fairlight.
  • Developing several innovative new products.
  • Returning a profit within nine months of company start in a difficult economic and business climate.

Responsibilities

I set up and managed the company consisting of a team of seven R&D engineers and production staff. My duties included budget and cash-flow preparation, liaising with worldwide Fairlight sales offices, new product specification and design, project planning, production management along with marketing and trade show planning and attendance and product demonstration. Main programming languages: C, C++.

DSP / DSP Media

July 1991 – September 2001

Co-Founder / Chief Technology Officer, 1999 – 2001

Co-Founder / Managing Director, 1991 – 1999

Digital Studio Processing (dSP) was a pioneering player in the global digital audio post-production market. Its primary product was the Postation, a combined hard disk based audio editor, video player and mixing control surface. DSP Media was the post venture capital form of Digital Studio Processing. It was a global company with offices in Los Angeles, London and Sydney with over 40 employees.

Achievements

  • I managed the growth of the company from 6 staff with an annual turnover of $500k (from primarily Australian sales), to a company with 25 staff and an annual turnover of over $4M from a global distribution network.
  • Successful capital raising to grow the company further.
  • Developing two new products in very fast turnaround times. The main product was our second generation audio production station, Postation II, developed in a record time of 9 months from first concept to delivery of the first production unit.
  • Evolving our disk based video recorder into a standalone product called V motion, redesigned in a 6 month period using a newly developed hardware video board.
  • Winning an Australian Design Award for Postation II, April 2002.

Responsibilities

  • As Managing Director I was responsible for developing the strategy for growing the company, particularly getting the company established as an exporter. I set up distribution channels in Japan, UK, Germany and the USA.
  • The company applied for three successful government R&D grant applications (totalling around $1.5M over four years). In addition to my managerial duties I also led the R&D team and was a lead programmer.
  • During 1999 I was heavily involved in preparing the information memorandum and securing the deal to raise $2M capital for expansion, then moved to full time CTO to focus solely on new product development.
  • Main programming languages: C, C++
  • I also had boardroom responsibilities, both reporting to and chairing board meetings, and was heavily involved in the raising of a second round of finance (US$4M) for the company’s continued growth.

Spinifex / JMC / Time Delay

November 1988 – June 1991

Spinifex Technologies · Co-Founder / Managing Director / Lead Programmer, Dec 1990 – June 1995

Spinifex Technologies was set up as a software consultancy / contract company. I led development of the software for a world class audio product from initial concept through to commercial product while undertaking PhD studies in Laser Flow Cytometry. As Managing Director and Lead Programmer, I was responsible for contract negotiation, design specification, allocation of tasks to the two other programmers, liaison with potential customers, application debugging, trade show attendance and product demonstration. Main programming language: C. In June of 1995, the founder of Digital Studio Processing Pty. Ltd. passed away and I was asked by the remaining shareholder to take over as Managing Director, which is the reason I withdrew from my PhD studies.

JMC Academy of Audio Engineering · Digital Audio Course Developer / Lecturer, Nov 1991 – Dec 1993

JMC Academy was a Sydney based Audio Engineering school, and is now a global media education business. I developed, wrote and taught JMC’s first digital audio engineering course and delivered the lectures and tutorials.

Time Delay Studios · Owner / Audio Engineer, Nov 1988 – Dec 1992

Time Delay Studios was an owner operated recording studio based in Sydney, primarily recording demonstration tapes for unsigned recording artists and groups. As well as successfully managing my first small business, I designed and developed a computer music MIDI sequencer for use in the studio which evolved into the digital audio workstation software that was to become the basis for Digital Studio Processing’s Digital Audio Workstation.

Education

NIDA

2009

The Director – 6 month part time Directing course. NIDA is Australia’s National Institute of Dramatic Art, a centre of excellence in training for theatre, film and television.

Actors Centre Australia

2003

Power of Acting – 1 Year part time Acting Course. Australia’s premier one year part time acting program, exploring and claiming a practical, flexible and highly effective acting technique.

Macquarie University

1990 – 1995

PhD Laser Physics / Laser Flow Cytometry

5 years research work including a final thesis outline. Withdrawn due to business commitments, see Professional Experience (Spinifex Technologies / dSP).

Achievements

  • During my PhD I developed a new technique allowing for the first time, the use of pulsed lasers in laser flow cytometry. I drafted a provisional patent which was applied for on behalf of the University.
  • Being able to image every individual cell in a flow cytometer using high sensitivity cooled CCD detectors and high repetition rate pulsed lasers. Previous research had captured images of cells in flow, but we were the first to allow image capturing of EVERY cell in a given sample.
  • Toward the end of my research work, I led the technical instrumentation team applying Laser Flow Cytometry to detect Cryptosporidium and Giardia parasites in drinking water. The techniques we developed were published and are still being used today by water authorities around the world.
  • I was also involved in the commercialisation of other technology in the Centre for Lasers and Applications during my time at the University.

JMC Academy

1989

Sound Engineering Certificate / Audio Engineering and Production

Assessment: 78.8%, Theory: 95.7%, Practical: 81%.

University of NSW

1985 – 1988

Bachelor of Science, Hons (Physics)

Majors in Marine Acoustics and Computer Modelling. Honours Class 2, Division 1.

Achievements

Along with the basic course work, I was awarded two university prizes for my work in practical laser physics. A co-student and I developed a technique for traffic (car movement) detection using optical fibres. The technique was patented by the University and I was involved in drafting the patent as well as finding and working with a company to commercially develop the technology.

Publications

Macquarie University · 1990 – 1996

  • Gauci, M., Vesey, G., Narai, J., Veal, D. A., Williams, K. and Piper, J. 1996. Observation of single cell fluorescence spectra in laser flow cytometry. Cytometry. 25: 388-393.
  • Vesey, G., Narai, J., Ashbolt, N., Williams, K., Veal, D. 1994. Detection of specific micro-organisms in environmental samples using flow cytometry. Methods in Cell Biology. 42: 489-522.
  • Vesey, G., Champion, A. C., Narai, J. A., Hutton, P. E., Rossington, G., Veal, D. A., and Ashbolt, N. 1993. The application of flow cytometry to the detection of pathogens in drinking water. Australasian Flow Cytometry Group Annual Meeting, Melbourne, 30 June – 2 July.
  • Vesey, G., Narai, J., Ashbolt, N. and Veal, D. A. 1993. Rapid detection of specific individual micro-organisms using flow cytometry. (Invited paper) Australasian Microbiologist 14 (4) A73.
  • Vesey, G., Champion, A.C., Narai, J., Hutton, P. E., Ashbolt, N. J. and Veal, D. A. 1993. Concentration and Detection of protozoan parasites in the Antipodies. In Proceedings of the American Society for Microbiology Conference on Water Quality in the Western Hemisphere, 17 – 22 April, San Juan, Puerto Rico.
  • Narai J, Piper J. 1993. In flow imaging of cells using High Repetition Rate Pulsed Lasers and cooled CCD detectors in Flow Cytometry. In Proceedings of the XVI International Congress of the International Society for Analytical Cytology, March 21-26, 1993, in Colorado Springs, Colorado, USA.
  • Narai J, Ramsay D and Piper J. 1991. Use of High Repetition Rate Pulsed Lasers in Flow Cytometry. In Proceedings of the XV Congress of the International Society for Analytical Cytology, Aug. 25-30, 1991, in Bergen, Norway.

Interests

  • I’m passionate about space, space exploration, space technology and astronomy.
  • I’m addicted to travelling, particularly ocean cruising, scenic driving, and walking.
  • I love theme parks, rides, and immersive experiences.
  • I enjoy playing and designing games of any description including; computer, board and card games as well as brain teasers and puzzles.
  • I love watching movies, particularly in my state-of-the-art home theatre.
  • I also voraciously read books, primarily in the sci-fi, fantasy, thriller, and espionage genres.

References

Duncan Ross – Principal at Whiteash
Glenn Dickins – CTO at Dickins Audio
Roger Savage – CEO at Soundfirm

Contact details available upon request.